Coming Up Next : Enemy Behaviours
The game still has a ways to go to fill out the content, but as you've (hopefully) played the demo, you can see the main skeleton has been built so updates and additions should be much faster and easier to add on top of the base.
We've got a whole selection of characters and enemies to battle against, with alot of different attack variations, speeds, reactions and effects. There are spells, traps and projectiles to build into the mix and a host of different attack patterns to use as well.
We're using the brilliant Tiny, Tiny Heroes packs, both Champions and Armies, with some original artwork adapted just for Slime -S.
See the artwork here : Champtions and Armies
Attack Patterns
We are always, always happy to have feedback, listen to requests and make improvements. If there's an attack formation, style or pattern you'd like to have included in the game, just send a message or leave a comment and it will likely be added into the gameplay. Boss battles or bigger battles are still under consideration if there is any interest in it.
Character Names
The names are not final yet. The character name/type appears in the HP bar when you hit your enemies. If you'd like to put your a name forward for any characters, we're happy to use it!
Slime-S. [Demo]
A Slime Game: Consume and Conquer. A journey to devour all.
More posts
- New Areas Rat House and Pod BushDec 29, 2023
- Maintenance and improvements 0.1.2Nov 10, 2023
- Maintenance and improvements 0.1.1Oct 24, 2023
- Feature Release: Biggest changes yetSep 21, 2023
- Graphical and data updates.Aug 08, 2023
- Incrementing everything..Jul 15, 2023
- Improving the MapsJun 06, 2023
- Bring your allies are with you.May 21, 2023
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